Total Annihilation: Kingdoms ---------------------------- version 2.0 This is what the patch offers. - Kingdoms should now run at least two times faster in all instances. In many cases the game will run even faster - Faster user interface - Faster game loading - Faster single and multiplayer gameplay - During intense battles, Kingdoms can now automatically adjust the level of shadow detail and animation updating to maintain a responsive frame rate - Kingdoms RAM footprint has been reduced by 24MB - Kingdoms should now run effectively on a P200 with 32MB of RAM (64MB is highly recommended) - A new option to control unit/shadow scaling quality in hardware modes in available - A registry control has been added to allow players to change the level of unit animation updating - The introduction movie can now be turned off - Assigning orders to units while the game is paused has been improved - The offensive capabilities of the Veruna Dirigible have been reduced - The size and polygon count of the Veruna Dirigible has been decreased - The Zhon Wisp will now target and fire more effectively - Anti-cheating measures have been updated - The multiplayer check making version 2.0 incompatible with version 1.x has been updated - A number of errors dealing with unit data have been corrected - Two additional maps have been added to the game